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How to create a 3D map for a game

In this article we are going to talk about how to create a 3D map for your game, so basically to create the 3D environment or a map you need to know few software:- 1. Maya 2. Photoshop 3. Substance painter 4. Unreal engine or Marmoset toolbag So to start the creation of the map we first started with the modelling in Maya or Max whatever you feel comfortable with, you need to have a rough sketch or some concept what you want to create as a 3D map so you start modelling in Maya according to your reference by using basic primitive shape and using the features like bevel, extrude etc. the first main objective is to get the perfect 3D shape according to your reference and once you get the shape you can optimize the 3D model. Optimizing the 3D model means reducing the extra vertices or polygons which are not adding any contribution in your shape or fix the ngon (faces having more than 4 vertices) once you done with the complete modelling process, including optimizing and fixing the bugs,

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